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Venocide

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About Venocide

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  • Birthday 07/25/1995

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  1. Champions Amumu Passive damage increased. Q cooldown decreased. Amumu now follows enemies hit by Q if they move while he's mid-flight. Passive - Cursed Touch BONUS TRUE DAMAGECursed targets take an additional 10% ⇒ 13% of pre-mitigation magic damage as true damage Q - Bandage Toss COOLDOWN16/14/12/10/8 seconds ⇒ 12/11/10/9/8 seconds DON'T LEAVE MEAmumu now follows his target for up to a reasonable distance from where he cast Bandage Toss, in case targets get out of the stun before he arrives Camille Base attack speed increased. Base Stats ATTACK SPEED0.625 ⇒ 0.644 Cassiopeia E cost decreased at later ranks. E - Twin Fang COST40/50/60/70/80 mana ⇒ 40/45/50/55/60 mana Fiora W damage and slow/stun duration increased. E cost flattened at all ranks. W - Riposte SLOW/STUN DURATION1.5 seconds ⇒ 2 seconds DAMAGE90/130/170/210/250 (+1.0 ability power) ⇒110/150/190/230/270 (+1.0 ability power) E - Bladework COST40/45/50/55/60 mana ⇒ 40 mana at all ranks Gnar R cooldown decreased. R - GNAR! COOLDOWN120/100/80 seconds ⇒ 90/60/30 seconds Jhin E trap duration increased, traps recharge faster at later ranks. R damage multiplier increased and level-up tooltip corrected. E - Captive Audience TRAP DURATION2 minutes ⇒ 3 minutes TRAP RECHARGE RATEOne trap every 28/27/26/25/24 seconds ⇒28/25/22/19/16 seconds R - Curtain Call DAMAGE MULTIPLIER1.0 to 3.5 (based on target's missing health) ⇒ 1.0 to 4.0 (based on target's missing health) TOOLTIPFixed a bug where the level-up tooltip was displaying incorrect values Kayle Base attack damage, armor, attack speed ratio decreased. Kayle ascends based on level and R rank. Base Stats ATTACK DAMAGE52 ⇒ 50 ARMOR28 ⇒ 26 ATTACK SPEED RATIO0.695 ⇒ 0.667 (the number bonus attack speed uses to calculate its effectiveness, not Kayle's actual attack speed) Passive - Divine Ascent MEGA EVOLUTIONAscensions are now based on Kayle's level and skill points Kayn E Shadow Assassin cooldown decreased. E - Shadow Step SHADOW ASSASSIN COOLDOWN21/19/17/15/13 seconds ⇒ 8 seconds at all ranks Master Yi Master Yi is now ghosted during R. R - Highlander NEWPATRICK SWAYZEMaster Yi can now move through units during Highlander Nautilus Passive root duration increased. Q damage increased. Passive - Staggering Blow ROOT DURATION0.5/0.75/1/1.25/1.5 (at levels 1/6/11/16/18) ⇒0.75/1/1.25/1.5 (at levels 1/6/11/16) Q - Dredge Line DAMAGE80/120/160/200/240 (+0.75 ability power) ⇒100/145/190/235/280 (+0.9 ability power) Ornn Living Forge's Forgefire Cape, Frozen Fist, and Infernal Mask base stats increased. Passive - Living Forge FORGEFIRE CAPEHealth increased from 625 ⇒ 750 and armor increased from 90 ⇒ 100 FROZEN FISTArmor increased from 95 ⇒ 125 INFERNAL MASKHealth increased from 550 ⇒ 750 and magic resist increased from 90 ⇒ 100 Renekton Base health, attack speed growth, and armor growth rounded up. Q healing vs. champions increased. Base Stats HEALTH572.16 ⇒ 575 ATTACK SPEED GROWTH2.65% ⇒ 2.75% ARMOR GROWTH3.8 ⇒ 4 Q - Cull the Meek HEALING VS CHAMPIONS9/13.5/18/22.5/27 ⇒ 12/18/24/30/36 EMPOWERED HEALING VS CHAMPIONS27/40.5/54/67.5/81 ⇒36/54/72/90/108 EMPOWERED HEALING CAP150/225/300/375/450 ⇒200/300/400/500/600 Sejuani W damage ratio increased. W - Winter's Wrath FIRST CAST DAMAGE RATIO1.5% Sejuani's max health ⇒ 2% Sejuani's max health SECOND CAST DAMAGE RATIO4.5% Sejuani's max health ⇒ 6% Sejuani's max health Singed Base health regen increased. W slow increased. E cost decreased. Base Stats HEALTH REGEN8 ⇒ 9.5 W - Mega Adhesive SLOW40% ⇒ 60% E - Fling COST80/95/110/125/140 mana ⇒ 60/70/80/90/100 mana Trundle Q bonus damage increased late. R cooldown decreased. Q - Chomp BONUS DAMAGE20/35/50/65/80 ⇒ 20/40/60/80/100 R - Subjugate COOLDOWN110/90/70 seconds ⇒ 100/80/60 seconds Zed Q damage decreased. W cooldown increased. Q - Razor Shuriken BASE DAMAGE90/125/160/195/230 ⇒ 80/115/150/185/220 W - Living Shadow COOLDOWN20/18.5/17/15.5/14 seconds ⇒ 22/20/18/16/14 seconds Items Bilgewater Cutlass Cost increased. COMBINE COST250 gold ⇒ 350 gold TOTAL COST1500 gold ⇒ 1600 gold Blade of the Ruined King Cost increased. TOTAL COST3200 gold ⇒ 3300 gold (combine cost unchanged due to Bilgewater Cutlass cost increase) Hextech Gunblade Combine cost decreased. COMBINE COST850 gold ⇒ 750 gold (total cost unchanged due to Bilgewater Cutlass cost increase) Bramble Vest Grievous Wounds duration increased. GRIEVOUS WOUNDS DURATION1 second ⇒ 3 seconds Enchantment: Cinderhulk Minion and monster aura damage increased. GRILLED RAZORBEAKDeals 200% ⇒ 300% bonus magic damage to minions and monsters Stormrazor Energized effects increased and slow decays over a longer period of time. GIVES YOU WINGSEnergized effects are increased by 30% ⇒ 35% SLOW BURNEnergized effects slow the target by 40%, decaying over 1 second ⇒ 1.5 seconds Thornmail Grievous Wounds duration increased. GRIEVOUS WOUNDS DURATION1 second ⇒ 3 seconds Runes Coup De Grace No longer grants adaptive force for 10 seconds. Damage to champions increased. REMOVEDADAPTIVE FORCENo longer grants 9 bonus attack damage or 15 ability power for 10 seconds on champion takedown BONUS DAMAGE7% ⇒ 8% (to champions below 40% max health) ARAM WINTER IS HEREHowling Abyss has returned. Butcher's Bridge is gone until next time! REMOVEDPIRATE'S BOUNTYMariner’s Vengeance and Ghostwalkers are going down with the ship. Bridge. Whatever. WARMOG'SWarmog's Armor will continue to grant health regen based on missing health rather than max health REMOVEDSUMMONER SPELLBacktrack is going back into nonexistence NEWRUNE ADJUSTMENTSRune adjustments from 9.7 will continue as a permanent feature in ARAM REMOVEDBANSAfter much discussion and weighing your feedback, bans will not be a permanent feature in ARAM. UPDATEDEND IT MY DUDESAfter 15 minutes in all ARAM games, minion waves' spawn rates will increase, minions will gain more movement speed, and champions will deal more damage to structures At 15:00, they start gaining movement speed every minute until 20:00 ⇒ 25:00when they’ll have 425 movement speed. From game start to 15:00, champions deal 10% ⇒ 0% more damage to structures. At 15:00, that value increases linearly until 25:00 when they’ll deal 30% ⇒ 15%bonus damage to structures. UPDATEDPOKE POKEBuilt-in poke reduction range increased from 900 ⇒ to 1000 in all ARAM games NEWCHAMP BALANCEChampions will continue to receive balance changes in ARAM every few months New Nerfs in 9.8 ALISTAR +5% damage taken GALIO +5% damage taken ILLAOI -5% damage dealt KAI'SA -3% damage dealt NAUTILUS +5% damage taken SION -8% damage dealt YORICK -5% damage dealt New Buffs to 9.8 ELISE +5% damage dealt FIDDLESTICKS +1% damage dealt & -6% damage taken FIZZ +5% damage dealt KARTHUS +2% damage dealt LUCIAN +5% damage dealt MAOKAI +2% damage dealt & -2% damage taken NUNU & WILLUMP -5% damage taken PANTHEON +5% damage dealt RIVEN +5% damage dealt VI +5% damage dealt XIN ZHAO -5% damage taken ZED +5% damage dealt Bugfixes Fixed a bug where the Master tier ladder displayed incorrectly and would only show the first 101 people multiple times Karthus can now dance Corporate Mundo's voice lines are no longer replaced by his base skin's Diana's W - Pale Cascade no longer deals more than double the damage when using R - Lunar Rush at close range Pajama Guardian Lulu's right wing is no longer pointing in a different direction during her Homeguard animation Fixed a bug where Teemo's blind did not correctly display on Battlecast Kog'Maw Fixed an issue where 4-digit XP gains would make the progress circle wrap weirdly Range/Cast indicators for certain champions' abilities (Lucian's Q - Piercing Light, Poppy's E - Heroic Charge, Jhin's W - Deadly Flourish, Ryze's E - Spell Flux, Miss Fortune's Q - Double Up, Jayce's Q - To the Skies!, Jayce's E - Thundering Blow, and Orianna's E - Command: Protect) are now appearing correctly Upcoming Skins & Chromas The following skins will be released this patch. Grab the League Displays app for full-res splash art! Galaxy Slayer Zed K/DA Evelynn Prestige Edition Invictus Gaming Camille Invictus Gaming Fiora Invictus Gaming Irelia Invictus Gaming Kai'Sa Invictus Gaming LeBlanc Invictus Gaming Rakan
  2. Hey guys, we recently decided to make some changes to a handful of core parts of our community. Continue reading to find out what is changing for our old and new discord server along with the recruitment changes we are implementing! Discord So the leadership team has been discussing for a while now that we would like to see a more heavy focus on our community interaction. With this in mind, we are making a brand new discord server that will be exclusively for new and current members, along with their friends. Anyone who joins the server will be placed into a "Trial" role, where if they do not reply or get sorted into the friend group will be removed from the server every Sunday. This will hopefully give our members some privacy. Another huge advantage here is that it will enable our server Staff to be the ones answering questions on the old discord server, instead of uninformed members who don't play said game. In regards to the old discord server, considering that the majority of the players on it are from our Rust servers, we are looking to transform it into an exclusively Rust server. This will keep focus and more as said above.The only roles on it will be the Rust staff. You may connect to the new Discord server here: https://discord.gg/T7fX3PC Recruitment With the times changing away from forums to a more unified platform like Discord, us here in leadership have felt that it is in the best interests for the community to start using Discord a bit more. With this change, we will be removing Initiate applications from the forums and moving recruitment to Discord. Upon approval on discord, you will be placed into the "Initiate (FNG)" rank, where you will be on a 1 week trial period before being promoted to Member. As long as you are actively being a part of the community! What does this mean for Fame and such? With the recruitment changes, we are looking to remove the Fame requirement from Initiate applications. Fame will still be around, but will be reworked into more of a currency system in the community. With the eventual ability to gain cool perks for some of our game servers with it.
  3. March 2019 News This month has been a slower month in regards to recruitment and development. We have focused on refinement of current structures and growing closer as a community. With things as is, we hope to see the creation of the PR Team as an influential project. With this being said, we will be keeping this news report as short as possible in hopes of the meeting stream this weekend being able to answer a lot of the questions members may have. Members of the Month Member of the Month Proxii Officer of the Month xVepez Player of the Month Tandrane New Members As with every month, we have had a steady increase in our Initiate applications. With this being said, five of these Initiates have fulfilled their requirements to join Ventrix United as a full member. Let us welcome the Contingent of February 2019 Jesssy Proxii Donations To those of you who have chosen to help support this community and keep us running; thank you! Proxii ~S9~ TerminallyGamer EA-HuXueFei AdemZap ??? (Player's name) Promotions This month was a relatively slow month in regards to staff positions. I would however like to formally welcome a handful of people into their new positions. These people have dedicated large amounts of their personal time towards this community. xVepez - Appointed as Public Relations Staff You have shown great initiative to help grow this community with recruitment in mind. Please continue as you have been doing. Leadership sees you rising up in this community as a member and staff. Jesssy - Appointed as Rust Moderator Welcome to the team Jesssy! Great to have more players looking to help the server stay up to date. Good luck with everything.
  4. You can vote for an officer that isn't yourself. Can be anyone among staff, regardless of game or role.
  5. Kiss ass. I'm not a candidate. A poll won't work anyways cause anyone can be elected.
  6. With March finally over, we can look towards starting April off right. With that being said, I would like to start doing monthly votes for the roles: Member of the Month, Officer of the Month and Player of the Month. Down below please vote for who you would like to win each award. Please note, you may only vote for one person per category and no member may win multiple categories.
  7. Patch Highlights Champions Kayle Armor growth, health regen decreased. Q cost increased. W movement speed decreased, cost increased. E damage reduced but now has a ratio Base Stats HEALTH REGEN6 ⇒ 5 ARMOR GROWTH3.5 ⇒ 3 Q - Radiant Blast COST60/65/70/75/80 mana ⇒ 70/75/80/85/90 mana W - Celestial Blessing BONUS MOVEMENT SPEED26/32/38/44/50% ⇒ 24/28/32/36/40% COST70/75/80/85/90 mana ⇒ 60/70/80/90/100 mana E - Starfire Spellblade BONUS MAGIC DAMAGE10/12.5/15/17.5/20% target's missing health ⇒8/10/12/14/16% (+1% per 100 ability power) target's missing health Urgot Passive damage decreased late. E cooldown increased early; cost increased. R damage decreased. Passive - Echoing Flames DAMAGE2/3/4/6/8% target's max health ⇒ 2/3/4/5/6% target's max health (still at levels 1/6/9/11/13) E - Disdain COOLDOWN14 seconds ⇒ 16/15.5/15/14.5/14 seconds COST50/60/70/80/90 mana ⇒ 60/70/80/90/100 mana R - Fear Beyond Death DAMAGE125/250/375 ⇒ 100/225/350 Simple Changes Azir Health regen growth increased. Q damage increased. Base Stats HEALTH REGEN GROWTH0.55 ⇒ 0.75 Q - Conquering Sands DAMAGE60/80/100/120/140 ⇒ 70/90/110/130/150 Cho'Gath Q cooldown decreased. Q - Rupture COOLDOWN9 seconds ⇒ 7 seconds Dr. Mundo Q damage increased. E attack damage increased. Q - Infected Cleaver DAMAGE15/17.5/20/22.5/25% target's current health ⇒20/22.5/25/27.5/30% target's current health E - Masochism MINIMUM BONUS ATTACK DAMAGE30/45/60/75/90 ⇒ 40/55/70/85/100 MAXIMUM BONUS ATTACK DAMAGE60/90/120/150/180 ⇒80/110/140/170/200 Garen W passive stats increased, cooldown decreased, duration decreased late. W - Courage PASSIVE RESISTANCES0.25 per stack, up to 40 ⇒ 0.33 per stack, up to 50 COOLDOWN24/23/22/21/20 seconds ⇒ 23/21/19/17/15 seconds DURATION2/3/4/5/6 seconds ⇒ 2/2.75/3.5/4.25/5 seconds Leona E cooldown decreased. E - Zenith Blade COOLDOWN13/12/11/10/9 seconds ⇒ 12/10.5/9/7.5/6 seconds Lissandra Q cooldown increased. Q - Ice Shard COOLDOWN6/5.25/4.5/3.75/3 seconds ⇒ 10/8.5/7/5.5/4 seconds Morgana Health regen growth decreased. W ratio decreased. Base Stats HEALTH REGEN GROWTH0.6 ⇒ 0.4 W - Tormented Shadow MINIMUM TOTAL DAMAGE RATIO0.8 ability power ⇒ 0.7 ability power (still at 0% target missing health) MAXIMUM TOTAL DAMAGE RATIO2.16 ability power ⇒ 1.89 ability power (still at 100% target missing health) Pyke Q cooldown decreased early. E stun duration increased. Q - Bone Skewer COOLDOWN16/14/12/10/8 seconds ⇒ 14/12.5/11/9.5/8 seconds E - Phantom Undertow STUN DURATION1.1 seconds ⇒ 1.25 seconds Rumble W movement speed increased. R cooldown decreased. W - Scrap Shield MOVEMENT SPEED10/15/20/25/30% ⇒ 20/25/30/35/40% R - The Equalizer COOLDOWN110/100/90 seconds ⇒ 100/85/70 seconds Sylas Health regen decreased. W damage decreased. E cooldown increased early. Base Stats HEALTH REGEN9.5 ⇒ 7.5 W - Kingslayer DAMAGE60/90/120/150/180 ⇒ 50/75/100/125/150 EMPOWERED DAMAGE90/135/180/225/270 ⇒ 75/112.5/150/187.5/225 E - Abscond / Abduct COOLDOWN12/11.5/11/10.5/10 seconds ⇒ 18/16/14/12/10 seconds Items Enchantment: Cinderhulk Minion and monster aura damage increased. GRILLED RAZORBEAKDeals 200% ⇒ 300% bonus magic damage to minions and monsters The Dark Seal Ability power, sell-back value decreased. ABILITY POWER15 ⇒ 10 SELLBACK VALUE245 gold ⇒ 140 gold UPDATED Wit's End Attack speed, magic resist, cost increased. Now grants movement speed. On-hit damage lower early, higher late. No longer steals magic resist but now heals on-hit. TOTAL COST2400 gold ⇒ 2900 gold BUILD PATHRecurve Bow + Negatron Cloak + Dagger + 380 gold ⇒Recurve Bow + Negatron Cloak + Dagger + 880 gold ATTACK SPEED40% ⇒ 50% MAGIC RESIST40 ⇒ 50 NEWMOVEMENT SPEED5% ON-HIT DAMAGE42 ⇒ 15-80 (levels 1-18) NEWHEALTH STEALHeal for the amount of on-hit damage dealt by Wit's End (33% effective for ranged) REMOVEDMAGIC RESIST STEALBasic attacks no longer steal 6 magic resist (3 for ranged), up to 30 Immolate Item Combat Text DISCO INFERNOCombat text for Immolate effects on Cinderhulk, Bami's Cinder, and Sunfire Cape now display running totals of how much damage each target has taken Runes UPDATED Eyeball Collection Max stacks decreased, total stats unchanged. Kills and assists both grant one stack; no longer stacks off wards. MAX STACKS20 ⇒ 10 STACKS2 per champion kill, 1 per champion assist, 1 per ward kill ⇒ 1 per champion takedown (kill or assist) ADAPTIVE FORCE1 per stack (20 total) ⇒ 2 per stack (20 total) COMPLETION BONUS10 adaptive force (unchanged) UPDATED Ghost Poro Your wards spawn a ghost poro and grant stacks of adaptive force when they expire. Gain extra adaptive force at full stacks. REMOVEDHAUNTED TRINKETStanding in brush no longer converts your trinket into a Ghost Poro. Placing a Ghost Poro in enemy territory no longer grants adaptive force. NEWSPOOKYYour wards now spawn a Ghost Poro when they expire, giving vision in the area until it's scared away be enemy champions. Wards killed by enemies don't spawn Ghost Poros. NEWBOOSpawning a Ghost Poro grants 2 adaptive force up to 10 times (max 20). At 10 Ghost Poro spawns, gain an additional 10 adaptive force. UPDATED Zombie Ward No longer grants on-hit damage versus champions when clearing a ward. Ward clears now grant stacks of adaptive force. Gain extra adaptive force at full stacks. REMOVEDTOUCH OF DEATHDamaging a champion after clearing a ward no longer deals bonus damage NEWWARD GRAVEYARDClearing a ward grants 2 adaptive force up to 10 times (max 20). At 10 ward clears, gain an additional 10 adaptive force. Cut Down Damage versus extremely high health targets increased. DAMAGE5-12% ⇒ 5-15% (still at 10-100% max health difference) Demolish Max health ratio increased. DAMAGE100 (+30% max health) ⇒ 100 (+35% max health) Overgrowth Completion bonus grants more max health. COMPLETION BONUS2.5% max health increase ⇒ 3.5% max health increase Predator ZOOMThe monster burn effect of Hunter's Talisman and its upgrades no longer interrupts Predator's channel Ultimate Hunter Ult cooldown reduction increased. ULT COOLDOWN REDUCTION5 (+2% per stack), max 15% ⇒ 5 (+3% per stack), max 20% Practice Tool WIN THE GAMECan now destroy the enemy team nexus through the Cheat Menu CRY IT OUTCan now stack your Tear of the Goddess item immediately through the Cheat Menu ARAM - Back to Bilgewater FOLLOW THE COMPASSButcher's Bridge is back for a limited time NEWBAN TO DAVY JONES' LOCKERBan your least favorite champions. After bans are set, random champions will be assigned and they won't show up in rerolls NEWFINISH HIMAfter 15 minutes, minion waves' spawn rate will increase, minions will gain more movement speed, and champions will deal 10% more damage to structures NEWOUCHDamage from champions further than 900 units away is reduced by 15% NEWSUMMONER SPELLBarrier has been replaced by Backtrack. When activated, Backtrack gives players a small blue shield (less powerful than Barrier) and then 3 seconds later zooms them back towards their Fountain UPDATEDITEM UPDATESMariner's Vengeance and Ghostwalkers have been added to the store for ARAM games and Warmog's Armor has been adjusted RUNES ADJUSTMENTRunes have been adjusted for ARAM similar to Nexus Blitz and ARURF+ CHAMPION BALANCEChampions have been adjusted to narrow the gap between the top and bottom champions in ARAM Mac Client MORE BITSThe Mac client is becoming 64-bit this patch. No downloads or reinstalls needed—just patch up like normal! KNOWN ISSUEEnd of Game Victory/Defeat screens have reverted to static images Your Shop Returns Bugfixes Fixed a bug where Akali's W - Twilight Shroud's cooldown was incorrectly calculated with her cooldown reduction Jarvan IV's R - Cataclysm cast VO lines no longer plays during its recast Buffs auras on Battlecast Alpha Skarner, Zombie Brand, AstroNautilus, Star Guardian Jinx, Pool Party Fiora, Underworld Wukong, Snow Day Malzahar, Pool Party Leona, PROJECT: Leona, and Guardian of the Sands Rammus now properly follow the models during certain animations Morgana's R - Soul Shackles no longer hits targets if the effect ends prematurely by her death Vi's E - Excessive Force no longer fizzles when Phantom Hit triggers on Guinsoo's Rageblade Fixed a bug where Taliyah's E - Unraveled Earth was scaling incorrectly Conqueror now properly procs from pets (except for Malzahar's Voidlings and Yorick's Maiden of the Mist are still bugged) Omni-vamp effects now properly grant reduced healing from pets Upcoming Skins & Chromas The following skins will be released this patch. Grab the League Displays app for full-res splash art! Dunkmaster Ivern Hextech Jarvan IV The following chromas will be released this patch: Dunkmaster Ivern Points of Interest from the 9.7 PBE Cycle Here's a brief look at many of the new things included in patch 9.7. This coverage includes preview screen shots and video taken during the 9.7 PBE cycle and may vary slightly from what is pushed to live. Champion Skins Two new skins will be hitting the client this patch - Dunkmaster Ivern and Hextech Jarvan IV! Dunkmaster Ivern 1350 RP Daisy and Ivern first started as a basketball doubles pair on the mean streets of Kumungu jungle-- but then a chance encounter with then-NBA commissioner John Brambleback pushed them both into the national spotlight. They've been tearing up the court on the professional circuit ever since. Hextech Jarvan IV 10 GemstonesThe Hextech Renaissance appealed not only to those with backgrounds in science, but also to those looking for an escape from their day-to-day lives. For the young Prince Jarvan, it presented the chance to enhance his martial skill-- with technology that would have never been accepted within his father's kingdom. Chromas Eight chroma were added for Dunkmaster Ivern: Dunkmaster Ivern [Chromas spotlighted at 4:07 in video!] Summoner Icons Two new summoner icons will be available this patch: Season 2019 - Split 2 Icon, Bilgewater 2019 Icon Emotes Split 2 ranked reward emotes will be added this cycle: 2019 - Split 2 - [Rank] LEC Spring 2019 Login Theme A new login theme for the LEC will be featured on the client: [Still Image / Music] Miscellaneous The Practice Tool has had a few buttons added to the menu: Win the Game: Destroys the enemy Nexus. Stack Tear: 750/750.
  8. It's a military simulator using the Bohemia engine. Game is somewhat poorly optimized, but extremely configurable. Also Arma 2 is where DayZ started.
  9. Last I understood, the Part 2 of Season 3 is meant to be for the arc: War for the Underworld. IIRC, Asuna will play a big part in this arc.
  10. Minecraft Snapshot 19W13A Village And Pillage (1.14) Snapshot intros are hard to write! They need to perfectly summarise all the information we gather each and every week, like the fact that Illagers now have amassed enough intelligence to open doors (congratulations!) or that you can trade in the middle of a raid. They should also act as a lighthearted segue into all that heavy information that are the bug fixes. Add a fair portion of memes, and you have the perfect Wednesday read! Since I've already rambled long enough, I can't provide the latter. Oh well, maybe next week? CHANGES IN 19W13A Accessibility button is now available on the title screen Accessibility and narration improvements Raid tweaks Bugfixes RAIDS Raids now follow a set pattern based on difficulty to determine the exact number of groups that will spawn as part of the raid: Easy - 3 Normal - 5 Hard - 7 If you or your fellow village mates brought more than one level of Bad Omen into the village during the raid or at the initial trigger of the raid, then you will experience a bonus wave equivalent to the final base wave you would normally see for your difficulty. Ex: Bad Omen levels 2-5 would experience 4 waves on easy, where the fourth wave is the same as the third. BAD OMEN: You can now get up to Bad Omen 5, and you only get 1 Bad Omen at a time from killing a captain. Each person that brings Bad Omen into the village will increase the Bad Omen level of the raid on that village up to Bad Omen 5. A higher level of bad omen means a higher chance that the enemies you face will have enchanted weapons. HERO OF THE VILLAGE: You now get an effect called Hero of the Village after successfully defending your village from a raid! The level of this effect that you get is equivalent to the Bad Omen level of the village that was raided. This effect will last for ~2 in game days and will give you great discounts on trades, with the discount dependent on the level of the effect. Villagers will also show their gratitude, so look out for your new fans in the village after you save them! BELL CHANGES: If the bell is rung, villagers will run into a random nearby home and hide for a short time. OTHER CHANGES: All Illagers can now open doors, but Vindicators will still chop them down if they feel like it All raid waves have been rebalanced, with certain waves more heavy on specific mobs than other waves and the earlier waves being significantly less easy than the later waves. Evokers will spawn in waves 5-7, as opposed to just in the final wave before Raiders are much better at going door-to-door now, and seek to be constantly moving during raids, always looking into houses to try and find villagers Villagers now sweat all the time during raids, not just when you try to trade with them Also you can trade with villagers during raids again! FIXED BUGS IN 19W13A MC-132313 - Buttons and levers can be placed on the bottom of hoppers MC-137467 - Ender dragon does not spawn if render distance is set to 10 or below MC-139376 - Crash when putting spaces and clicking on "Done" in the jigsaw GUI MC-139798 - Bad Omen disappears upon entering villages in spectator mode MC-141009 - Clicking "done" on a Jigsaw disconnects client on dedicated server MC-141358 - Tridents have the SoundEvent tag, but don't use it MC-145758 - Villagers constantly breeding but don't produce baby villagers MC-146282 - Entering Command Block UI Causes All Music to Stop MC-146346 - Backup world file saved without .zip MC-146350 - Splash water bottles do not put out fires MC-146353 - Structure integrity does not work, RNG runs for all blocks at once MC-146359 - Crash whilst rendering overlay MC-146360 - Exiting bed always puts the player or villager in blocks MC-146367 - Hostile mobs spawning on glass MC-146377 - Beacon UI is nonresponsive and doesn't allow you to change the beacon effect MC-146380 - After sleeping in a bed, the player always spawns on top of it if there are no blocks next to it MC-146381 - Sleeping in a bed always resets the player's spawn point to the world spawn point MC-146387 - Monsters spawning on leaves during night time MC-146454 - Eating food no longer plays the burp sound MC-146470 - Entities in forceloaded or world spawn chunks cannot be selected MC-146594 - Villager babies don't have biome-specific skin MC-146707 - Splash text in main menu changes every time you resize the Minecraft window
  11. There is supposedly another season coming after S3. No info on it yet.
  12. Ya so far they have all been really good. The new arc adds a good bit of character dev.
  13. Patch Highlights Champions Kayle Attack damage growth and attack speed growth decreased. W movement speed ratio decreased. Default adaptive swapped. E and W responsiveness increased. Base Stats ATTACK DAMAGE GROWTH3 ⇒ 2.5 ATTACK SPEED GROWTH2 ⇒ 1.5 DEFAULT ADAPTIVEAbility power ⇒ Attack damage RECOMMENDED ITEMSUpdated to include Guinsoo's Rageblade and Blade of the Ruined King W - Celestial Blessing BONUS MOVEMENT SPEED RATIO+10% per 100 ability power ⇒ +8% per 100 ability power DELAYCelestial Blessing applies its effects after a 0.25 second delay ⇒ on cast REMOVEDPAUSE FOR DRAMATIC EFFECTKayle no longer disarms herself for ~1 second upon casting Celestial Blessing (could previously be canceled by spamming right-click) E - Starfire Spellblade CAST TIME0.25 seconds ⇒ Identical to Kayle's basic attack windup BUGFIXThe basic attack portion of Starfire Spellblade's attack can now properly crit Skin Updates RIOT KAYLEUpdated VFX to be more wee-woo SILVER KAYLEUpdated VFX to be more blue da ba dee da ba dye BATTLEBORN KAYLEUpdated VFX to be less yellow JUDGMENT KAYLEUpdated VFX to be more spooOOO000OOOooky AETHER WING KAYLEAdded new death animation and removed robotic VO processing Neeko Attack speed growth increased. W no longer procs twice in a row at very high attack speeds. Base Stats ATTACK SPEED GROWTH1.5% ⇒ 2.5% W - Shapesplitter BUGFIXNo longer procs twice in a row at very high attack speeds Ornn W cooldown decreased. Recommended items updated. Ornn can no longer accidentally cancel E and R dashes by upgrading ally items. Q no longer expires if Ornn is mid-dash. Recommended Items LOOK AT MY WARESNow lists all Living Forge upgrades BUILD THISRecommended items updated to be better Passive - Living Forge BUGFIXOrnn players can no longer upgrade ally items mid-dash during E - Searing Charge and R - Call of the Forge God, canceling the dash Q - Volcanic Rupture JUST A LITTLE LONGERIf a pillar is about to expire when Ornn casts E - Searing Charge, it now lasts until Ornn's dash completes. For real this time. W - Bellows Breath COOLDOWN12 seconds at all ranks ⇒ 12/11.5/11/10.5/10 seconds Urgot Mana, mana regen growth increased. Passive no longer deals reduced damage to the same target. W shield removed; cost, cooldown, damage reduction decreased; now a permanent toggle at max rank. E now shields; damage and cost increased; cooldown decreased. R range, damage, cast time increased. Base Stats MANA300 ⇒ 340 MANA REGEN GROWTH0.6 ⇒ 0.8 Passive - Echoing Flames REMOVEDNOT EVEN MY FINAL FORMNo longer deals 10% reduced damage to enemies hit in the last 5 seconds, stacking 3 times W - Purge REMOVEDSHIELDNo longer grants 30/60/90/120/150 (+15% bonus health) shield COST65 mana ⇒ 40/30/20/10/0 mana COOLDOWN17/15/13/11/9 ⇒ 12/9/6/3/0 (becomes a toggle at max rank) ON-HIT DAMAGE REDUCTION66% ⇒ 50% E - Disdain NEWSHIELDGrants a 60/80/100/120/140 (+1.5 bonus attack damage) (+15% bonus health) shield for 4 seconds DAMAGE60/100/140/180/220 (+0.5 total attack damage) ⇒90/120/150/180/210 (+1.0 bonus attack damage) COOLDOWN16/15/14/13/12 seconds ⇒ 14 seconds COST50 mana ⇒ 50/60/70/80/90 mana R - Fear Beyond Death DEATH BEYOND SIGHT1600 range ⇒ 2500 range CAST TIME0.4 seconds ⇒ 0.5 seconds DAMAGE50/175/300 (+0.5 total attack damage) ⇒ 125/250/375 (+0.5 bonus attack damage) Simple Changes Aatrox Aatrox now pulls targets even when they're untargetable. Passive no longer cancels when reviving. General BUGFIXBuff icons on the buff/debuff bar no longer show up as blank boxes W - Infernal Chains BUGFIXAatrox now properly pulls targets even if they're untargetable R - World Ender BUGFIXAatrox's passive is no longer removed when he's reviving Caitlyn R damage increased. R - Ace in the Hole DAMAGE250/475/700 ⇒ 300/525/750 Gnar W cooldown decreased. W - Wallop COOLDOWN15/13/11/9/7 seconds ⇒ 7 seconds at all ranks Hecarim Q stacks correctly and increases damage. Q - Rampage NEWANGRYDeals 10% additional damage per stack of Rampage Ivern W more quickly empowers Ivern's attacks when he enters brush. W - Brushmaker QUICKLY NOWMore quickly empowers Ivern's attacks when he enters brush Jayce Health-related base stats decreased. Base Stats HEALTH576 ⇒ 560 HEALTH GROWTH95 ⇒ 90 HEALTH REGEN7.5 ⇒ 6 HEALTH REGEN GROWTH0.8 ⇒ 0.6 LeBlanc Q ratio decreased. Q - Sigil of Malice RATIO0.4 ability power ⇒ 0.3 ability power Nautilus Armor increased. Passive cooldown decreased. Base Stats ARMOR35.5 ⇒ 39 Passive - Staggering Blow PER-TARGET COOLDOWN9/8/7/6 seconds (levels 1/6/11/16) ⇒ 6 seconds at all levels Rek'Sai R cooldown increased late; ratio decreased. R - Void Rush COOLDOWN100/80/60 seconds ⇒ 100/90/80 seconds RATIO+2.0 bonus attack damage ⇒ +1.75 bonus attack damage Shen Q damage increased. Q - Twilight Assault ON-HIT DAMAGE5/10/15/20/25/30 (levels 1/4/7/10/13/16) ⇒10/16/22/28/34/40 (levels 1/4/7/10/13/16) Sylas W base heal and heal ratio decreased. W - Kingslayer HEAL RATIO0.45 ability power ⇒ 0.4 ability power EMPOWERED HEAL200% when Sylas is below 40% health ⇒ 175% when Sylas is below 40% health Trundle W attack speed increased. W - Frozen Domain BONUS ATTACK SPEED20/40/60/80/100% ⇒ 30/47.5/65/82.5/100% Xayah W attack speed increased. W - Deadly Plumage BONUS ATTACK SPEED30/35/40/45/50% ⇒ 40/50/60/70/80% Zoe E cooldown increased; slow decreased late. E - Sleepy Trouble Bubble COOLDOWN16/15/14/13/12 seconds ⇒ 20/18.5/17/15.5/14 seconds SLOW10/20/30/40/50% ⇒ 10/15/20/25/30% Items Tear of the Goddess Line All Tear items now belong to a Tear item group, with a maximum of 1 allowed. NEWWE ARE FAMILYIf you own Manamune(/Muramana) or Archangel's Staff(/Seraph's Embrace), you're unable to purchase the other (or another Tear of the Goddess) Brawler's Gloves STACK AWAYCritical strike is no longer unique Runes Minion Dematerializer Charges and initial cooldown decreased; damage bonuses increased. CHARGES6 ⇒ 3 BASE DAMAGE BONUS4% ⇒ 6% ADDITIONAL DAMAGE BONUS1% ⇒ 3% STARTING COOLDOWN240 seconds ⇒ 180 seconds Overheal Shield conversion decreased early. PASSIVEConverts 40-100% (levels 1-18) of excess healing into shielding ⇒Converts 20-100% (levels 1-18) of excess healing into shielding Bounties Minion and monster gold bounties accrue more slowly and decrease if you lose your advantage. Scoreboard numbers no longer include base kill or first blood gold. Minion and Monster Gold Bounties BOUNTY VALUES50 gold for every 150 ⇒ 200 more minion and monster gold you have over the enemy team's average NEWLOST ADVANTAGEMinion and monster gold bounties now decrease if you lose your advantage NEWVALUABLE SUPPORTSupport item gold now contributes to minion and monster gold bounties to accurately reflect when someone is farming and also using a support item. Maybe we should start calling them income bounties? ENEMY TEAM AVERAGEEnemy team's total gold from minion and monster kills divided by 4 ⇒ Enemy team's total gold from support items and minion and monster kills divided by 4.3 Bounty Visualization VISUALSScoreboard and chat bounty numbers now only reflect the gold value from bounties. The 300 base kill gold and 150 first blood gold values have been removed from these displays. Actual gold payout on kill unchanged. Ability Proc Consistency Combination DoT & AoE Abilities Alistar's E - Trample Anivia's R - Glacial Storm Fiddlesticks' R - Crowstorm Jayce's W - Lightning Field Katarina's R - Death Lotus Kennen's R - Slicing Maelstrom Lucian's R - The Culling Miss Fortune's R - Bullet Time Mordekaiser's W - Harvester of Sorrow Morgana's W - Tormented Shadow Nasus's R - Fury of the Sands Rammus' R - Tremors Renekton's R - Dominus Rumble's R - The Equalizer Shyvana's W - Burnout Vel'Koz's R - Life Form Disintegration Ray Wukong's R - Cyclone Pets Elise's Spiderlings Shaco's Jack in the Boxes Zyra's Plants Mordekaiser's Dragon Ghost (also classified as an AoE effect) Heimerdinger's Turrets (turret lasers, ult turret shots, and ult turret lasers are classified as AoE effects, too) Malzahar's Voidlings (also classified as basic attacks for dodge purposes) Yorick's Ghouls (also classified as basic attacks for dodge purposes) Annie's Tibbers swipes (also classified as basic attacks for dodge purposes). The fire aura is classified as an ability hit and an AoE effect. Ivern's Daisy (also classified as basic attacks for dodge purposes). The big slam is classified as an ability hit and an AoE effect. Miscellaneous Changes VIKTOR'S Q - SIPHON POWEREmpowered attack portion now activates on-ability-hit procs GUARDIAN'S HORN (ARAM ITEM)Damage reduction now behaves consistently against all DoT abilities SUMMON: AERYShould now proc consistently off everything except non-ability DoTs such as Corrupting Potion, Scorch, and other items, runes, and buffs YASUO'S Q - STEEL TEMPESTSecondary targets hit are now accounted for by runes YASUO'S E - SWEEPING BLADE TO Q - STEEL TEMPESTSecondary targets hit are now accounted for by runes Ranked MASTER+Master, Grandmaster, and Challenger players become Master 0 LP DIAMOND I-IIIDiamond III, II, and I players are demoted by one division, preserving promotion series progress and LP DIAMOND IVDiamond IV players become Diamond IV 0 LP no matter what DIAMOND I PROMOSFor Diamond I players in series, 2 wins or losses become 1 win or loss—for example, 2–2 becomes 1–1 REWARDSYou keep rewards, but they’ll match your new rank GRANDMASTER AND CHALLENGERGrandmaster and Challenger lock until March 27 and April 3, respectively BUGFIXFixed a bug that caused players in Platinum to be subject to LP decay TUNINGPlayers who choose mid as their primary position will get it more often High-End Framerate Cap DEFAULTThe default framerate cap is changing from "Uncapped" to 240 FPS RESETPlayers who currently have their framerate cap set to "Uncapped" will have their setting changed to 240 FPS when patch 9.6 launches. You can choose to switch back to "Uncapped" if you'd like. Missions Tracker LeaverBuster BUGFIXFixed a bug where the game would sometimes fail to detect a leaver COMEBACK INCENTIVELeaver detection is slightly more lenient if your team wins the game FORGIVE AND FORGETLeaverBuster now takes regional connectivity into account THEY WON'T MINDLeaverBuster penalties are reduced in most Co-op vs. AI and Premade 5's games Bugfixes Arclight Brand now appropriately opens his mouth when laughing or taunting Fixed Lucian's W - Ardent Blaze tooltip to mention that marked targets are briefly revealed Elderwood Hecarim's recall no longer uses the base skin's recall audio Traditional Karma's E - Inspire voiceover no longer uses her base skin's audio Fixed a bug where PROJECT: Ashe's R - Enchanted Crystal Arrow was missing its VFX Fixed a bug where Shen was not saying his signature wind-up voiceover when casting R - Stand United Fixed a bug where players could cast abilities while inside the Catapult of Champions in ARURF Heartbreaker Vi's W - Denting Blows' proc glow no longer lingers on Epic Monsters Zed's R - Death Mark "Unit will die to Death Mark" indicator is no longer miscalculated Diana's Passive - Moonsilver Blade cleave effect no longer misses its target after dashes Diana's E - Moonfall no longer draws nearby enemies in the wrong direction (away from her) Renekton's W - animation no longer breaks when Renekton casts it while not on full Conqueror stacks Upcoming Skins & Chromas The following skins will be released this patch. Grab the League Displays app for full-res splash art! Corgi Corki Fuzz Fizz Meowrick Pretty Kitty Rengar Fuzz Fizz Prestige Edition The following chromas will be released this patch: Pretty Kitty Rengar Corgi Corki Points of Interest from the 9.6 PBE Cycle Here's a brief look at many of the new things included in patch 9.6. This coverage includes preview screen shots and video taken during the 9.6 PBE cycle and may vary slightly from what is pushed to live. Champion Skins Five new skins are on show this cycle - Corgi Corki, Fuzz Fizz and his Prestige Edition, Meowrick, and Pretty Kitty Rengar! Corgi Corki 1350 RP "A dog trainer with some impractical ideas about canine aerodynamics, Corki has entered the world's foremost pet show with a flight-enabled Pembroke Welsh Corgi. Why has he done this? What does he hope to gain? Is he really a Yordle, or just a very small man? These are all important questions." [Loading Screen / Special Loading Screen] Fuzz Fizz 1350 RP "Well, that's horrifying." [Loading Screen / Special Loading Screen] Fuzz Fizz Prestige Edition 100 Prestige Points "There's something deeply unnerving about a bipedal Cocker Spaniel mix running around society unchecked, stabbing pedestrians with a tennis ball grabber, and summoning other, bigger dogs out of the ground. And yet, here we all are. Together." Meowrick 1350 RP "A cat fancier hailing from the Forsaken Aisles of a Pets Supreme Superstore, Yorick does not have any unresolved issues involving or related to cats. Yorick is a perfectly normal gentleman dressed as a cat, surrounded by cats, who can call upon the esoteric powers of a giant, floating cat. You know, normal gentleman stuff." [Loading Screen / Special Loading Screen] Pretty Kitty Rengar 1350 RP "Once again, the prettiest kitty... is the deadliest." [Loading Screen / Special Loading Screen] Chroma Sets of chroma for Pretty Kitty Rengar (7), Corgi Corki (7) and Meowrick (7) will also be available: Pretty Kitty Rengar (7 total) Corgi Corki (7 Total) Meowrick (7 Total) Ward Skins Two new ward skins will be available sometime this cycle: Cat Lover Ward Dog Lover Ward Summoner Icons Twenty-three icons are new this cycle: Yorick Cat Icon, Rengar Cat Icon, Royal Kitty Icon Pretty Kitty Rengar Icon, Meowrick Icon, Corki Corgi Icon Fizz Spaniel Icon, Royal Doggo Icon, Fuzz Fizz Icon Corgi Corki Icon, Kisses Icon, Golden Dogs Vs Cats Icon Best In Show Icon, Golden Cat Icon, Golden Dog Icon Platinum Dogs Vs. Cats Icon Esports icons: Emotes Three new emotes are new this cycle: Dogs Vs Cats, BORF, and Mine! Skin Tweaks Kayle skin VFX and model color tweaks are headed to live this cycle! Aether Wing Kayle's voice filtering should also be removed.Silver KayleBattleborn KayleJudgment KayleRiot Kayle April Fools 2019 Login Theme A new April Fools themed login will be featured sometime this cycle: [Still Image / Music] Miscellaneous Skin bios added this cycle: Meowkai: Maokai has, at long last, embraced his role as a giant, haunted scratching post. Lumberjack Sion: He's a lumberjack, and he's okay. Darkrider Sejuani: Every army of the dead needs its cavalry. From atop the reanimated hulk of a savage dr'cvask, Sejuani leads hosts of cruel, lost souls, hellbent on shaping the world in Death's image. Fisherman Fizz: Call me Fishmael. Fuzz Fizz: Well, that's horrifying. Fuzz Fizz Prestige Edition: There's something deeply unnerving about a bipedal Cocker Spaniel mix running around society unchecked, stabbing pedestrians with a tennis ball grabber, and summoning other, bigger dogs out of the ground. And yet, here we all are. Together. Masked Shaco: A practitioner of masked dance drama, many of Shaco's performances begin as social commentary on the plight of the working class, and end with a random audience member being stabbed in the spine. It's a show worth seeing if you don't think about that last part. Pretty Kitty Rengar: Once again, the prettiest kitty... is the deadliest. Definitely Not Vel'Koz: I'm not a laser squid, I'm a man! Oktoberfest Gragas: Gragas is the world's premier authority on beverages. Here, at the international beverage festival and funfair, he's drinking a lot of them. Boneclaw Shyvana: Many hunters claim Shyvana holds an unfair advantage when it comes to slaying the giant beasts that roam the land. Shyvana herself cares little about their opinions, preferring instead to channel her rage into her true form-- a massive, fire-breathing dragon-- that proves the hunters' point. Archduke Nasus: In primary school, Nasus was told an old dog couldn't learn new tricks. Now, in his older years as an accomplished statesman, painter, and composer, he wonders if there is truth in those words. After all, he simply cannot seem to get his chamber orchestra to listen to his directions. Groovy Zilean: Consistently in a near-comatose state from peering across the space-time continuum, Zilean's more recent hobbies include being terrible at hacky-sack, paying way too much for a ticket for awful music festivals, and ordering too many pizzas. He also owns New Age bookstore, which is closed most days. Myrmidon Pantheon: Legend says the Myrmidons were created out of an ant colony by the gods, giving them unmatched strength and ability in combat. Pantheon also craves fruit slices and sugar water. It's an ant thing. Black Belt Udyr: The best way to tell people you're good at punching is to have a giant screen-printed fist on your clothes. That's a karate fact. Definitely Not Udyr: Wear the onesie. Become the beast. Prestigious LeBlanc: LeBlanc is currently evading an international manhunt after making a jet liner filled with passengers disappear, then realizing she had no idea where they went or how to bring them back. Gravelord Azir: In the service of Death rises Gravelord Azir! He who knows neither victory nor defeat, for even the bloodiest of battles strengthen his undying legions. Muay Thai Lee Sin: Known as the art of eight limbs, Muay Thai is a multidisciplinary fighting style practiced by boxers for centuries. Lee Sin, who has mastered many forms of hand-to-hand combat, is among its greatest champions. Aristocrat Vayne: Vayne never imagined slaying monsters would bring her fame and fortune. Now that she has them, she finds it terribly difficult to return to a life when her crossbow and arrows weren't made from pure gold. Meowrick: A cat fancier hailing from the Forsaken Aisles of a Pets Supreme Superstore, Yorick does not have any unresolved issues involving or related to cats. Yorick is a perfectly normal gentleman dressed as a cat, surrounded by cats, who can call upon the esoteric powers of a giant, floating cat. You know, normal gentleman stuff. Panda Teemo: Pandas aren't naturally aggressive towards humans, but this isn't a panda. It's Teemo dressed as a panda. Stay alert. Sailor Gangplank: "O, Bilgewater has been my home, Since last time I was sailing! But I'll not stay another day, I'd sooner be out whaling." Sultan Gangplank: Gangplank is a ruler from a distant land, and tales of his battle prowess and flowing red beard have reached even the farthest-flung city-states. As all rulers from distant lands, he also sports a snappy hat. Marquis Vladimir: At the last ball he attended, Vladimir stole everyone's heart. Strangely enough, no one has heard or seen those attendees since... Dynasty Ahri: Ahri's dynasty is one of stylish traditional fashion, and wrecking opponents with deadly spirit magic. Why have one when you can have both? Primetime Draven: Down in the bot lane, we're seeing a seminal performance from Draven, already bullying both opposing laners into turret. There's the dive! Draven picks up the support kill-- turret refuses to aggro him out of respect-- there's the double kill, and, yes, the turret has self-destructed in terror! Masterful play by Draven, let's see it again. Draven Draven: Not Draven, Draaaaaaven. Matador Alistar: Man's greatest battle is the one he must fight within himself, unless he's a matador who is also a giant bull. Then the battle is more literal. Gentleman Gnar: Some believe Gnar's wealth came from his groundbreaking research into economics and linguistics. Others question whether his investors favor him purely for his undeniable charm. Either way, he now finds himself receiving award after award-- the latest being a sculpture of him in ice, rumored to never melt. Firefighter Tristana: Recently featured on this year's most Yordle-y firefighters calendar, Tristana will gladly leap into the flames regardless of whether anyone is supporting her. Often she'll go despite her support. Firefighter support. She fights fires. Viking Tryndamere: Vikings believed that death in battle was a ticket to the eternal realm of Valhalla. Tryndamere's signature ability is being unable to die. You... you're seeing the issue here, right? Sultan Tryndamere: Tryndamere is a ruler from a distant land, and tales of his impossible strength and distinctive mustache have reached even the farthest-flung city-states. As is the rule rather than the exception with rulers from distant lands, his hat is exceptional. Angler Jax: Nothing quite like the peace of the great outdoors, waiting for that perfect bite-- and then violently ripping a fish out of the water before hitting it with his fishing rod. Gentleman Cho'Gath: Prior to indulging in the delectable taste of his victims, Cho'Gath prefers to invite them to his humble 40-acre mansion. There, he offers scones and jam, with a spot of tea... so his guests may savor their last meal before becoming one themselves. Corporate Mundo: Mundo's actually planning a large layoff for the company he just acquired, but it doesn't matter. He literally beat someone to death in the lobby this morning and no one did anything. People watched. Forecast Janna: Janna has survived the market downswing in televised news for at least the last decade, but even in her relatively cushy position, the viewers are getting older and the weather is getting freakier. Might be time to put her meteorology degree to good use, and... fight the sky! Lil' Slugger Trundle: Unable to let go of being rejected from the major and minor leagues, Trundle has joined a little league team after saying he was thirteen years old on an admission form. Trundle is an eleven-foot-tall ice troll who enjoys allying with evil wizards and biting people to death. Practice has been... interesting. Winged Hussar Xin Zhao: A member of the vaunted winged hussars, Xin Zhao is one of the last standard bearers of a military order tracing its roots back to the late 17th century. Of course, his progenitors didn't ride an army of armored black pegasi into battle, but you know how it is. Boom Boom Blitzcrank: His fists are named boom and boom, proving that robots are a perfect facsimile of human life. Definitely Not Blitzcrank: I, not a robot. Shamrock Malphite: Malphite is a twenty-ton rock man who used to be part of an even larger rock that was destroyed, leaving him orphaned on a distinctly un-rocklike plane of existence. The guy could use a little luck. Outback Renekton: Crikey, what a ripper. Hazmat Heimerdinger: Sometimes, when he's alone at night, Heimerdinger wonders if the reason his head is so big is all that exposure to Zaun Grey. Then he gets tired, and rests his giant head against an equally giant pillow.
  14. Denied due to leaving the Discord server and community as a whole.
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